Design Sprints

Following the Google Ventures Design Sprint structure, I have found a passion for leading and facilitating Design Sprints. Over two years, I have facilitated nearly 10 full design sprints and design based meetings.

So, what is a design sprint? According to the official Design Sprint Website:

The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at GV, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more—packaged into a battle-tested process that any team can use.Working together in a sprint, you can shortcut the endless-debate cycle and compress months of time into a single week. Instead of waiting to launch a minimal product to understand if an idea is any good, you’ll get clear data from a realistic prototype. The sprint gives you a superpower: You can fast-forward into the future to see your finished product and customer reactions, before making any expensive commitments.

Design Sprint Facilitation Experience

I love facilitating Design Sprints. It is an opportunity for me to flex my teaching skills that I built while I was a professor of graphic design. It allows me to help identify problems, talk to experts, diverge and converge, then start to come together for user testing. Design Sprints won't solve all your problems, but it will help you create alignment and take that first important step to a usable solution.

The following images are examples of the Design Sprints that I've facilitated. If you are interested in learning more about the design sprints, please reach out and ask!

Team introductions and Topic Discussion

Expert Interviews and How Might We documentation

Placing HMW and Drawing the User Flow

Wireframe Sketching and Museum Voting

Storyboarding

Individual Prototyping

Prototyping

User Feedback Sessions and Data Gathering

This AR VR project was the final prototype from a week long design sprint facilitated by an off-site design firm. We identified the user centered problem, created a prototype and tested with users all within a week. The outcome from this design sprint ended up flowing into the 360 spinset application, based on the feedback we received during the testing stage.

An example UI of a VR test completed during a design sprint.Back to portfolio

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